Blog Post #9 (20)
A Motion Picture! This week was a really exciting shift for Discovery Park because I moved out of the “my-broken-computer” phase and back into something new: cinematics. This week was about storytelling. How do you…
A Motion Picture! This week was a really exciting shift for Discovery Park because I moved out of the “my-broken-computer” phase and back into something new: cinematics. This week was about storytelling. How do you…
When a Meteor Hits! Up until this point, Discovery Park had momentum. Systems were working. Lighting was coming together. The project felt like it was moving forward. I was learning, and my Unreal Engine skill…
We Did It!! Milestone 5 ended with a fully functioning Intelligent NPC prototype! This project has been both exciting and challenging in all the best ways. I set out to build something rooted in a…
Hi-Ho, Hi-Ho In my last post, I learned about rubberducking, realized some of my UI safeguards were actually causing problems, and discovered that my Blueprint logic was off. The end of this milestone had me…
Chasing the Missing Reply The end of Milestone 3 left me with a feeling of unfinished business. My attempt to add player input (prompting the LLM directly from within the game) somehow broke what had…